Prospekt was created by myself, Richard Seabrook, over the course of 18 months. I've always wanted to become a video game level designer from as early as I can remember. In 2008 I went to University to study video game design and graduated with a BSc (Hons) in Video Games and Business in 2012.
Thanks to the overwhelming support of the Steam Greenlight community, Prospekt achieved a 60% "yes" vote and as a result, the game was given Greenlit status in June 2015. After lots of extremely hard work the Steam page finally went live January 2016 and Prospekt became available for pre-order!
I can't thank you all enough for voting this through on Greenlight and helping me get to this stage. Without your help I really wouldn't be writing this out today. I'd also like to extend a massive thanks to Valve for their support. I can't wait for you all to play Prospekt when it launches February 2016!